Playbeam

Terms of Service

Version 2026-08-17

Not ready to publish. This page still has unfilled details (OPERATOR_ADDRESS, OPERATOR_JURISDICTION). Set them in apps/web/lib/legal-identity.ts — the DMCA agent address and the governing-law section are not effective without them.

1. Who you are agreeing with

Playbeam Studio is operated by Mckay Hardester, a sole proprietor doing business as Playbeam Studio (“we,” “us”). In these terms, “the service” means the Playbeam Studio website, the studio, and the hosting of games published through it.

2. The service

Playbeam Studio is a tool for describing and building 3D browser games. You may use it to create games, and to publish those games to public links that anyone can open and play.

3. Who may use it

You must be at least 13 years old to create an account. If you are in the European Economic Area or the United Kingdom, you must be at least 16, unless the law where you live sets a lower age and you meet it. If you are under 18, you may use the service only with the involvement of a parent or guardian who agrees to these terms on your behalf.

We do not knowingly collect personal information from children under 13. If you believe a child under 13 has created an account, tell us and we will delete it.

4. Your account

You need an account to publish. You are responsible for keeping your password to yourself and for everything done under your account. Tell us if you believe someone else has gained access to it. You may delete your account, and everything we hold with it, at any time from the studio.

5. Paying for the studio

Your first five build prompts are free. After that, building requires the studio plan — a flat subscription, billed monthly or yearly at the price shown at checkout, until you cancel. Payment is handled by Stripe; your card details go to Stripe directly and never touch our servers. You can cancel at any time from the billing portal in the account menu, and your access runs to the end of the period you have already paid for. A price change never applies mid-period: it takes effect from your next renewal, and we will tell you before it does. Publishing is included in the plan, and nothing in the studio is sold by usage or credits. If a charge is wrong, contact us and we will put it right. Beyond that, fees already paid are non-refundable, except where the law of your country says otherwise.

6. Your content

You keep ownership of the games you make. We claim no rights in your work beyond what we need to run the service: by publishing a game, you grant us a non-exclusive, worldwide, royalty-free licence to host, store, copy, and transmit it, for as long as it stays published, and for the sole purpose of serving it to the people who open its link. That licence ends when you take the game down.

By publishing, you confirm you have the right to publish everything in the game — including any assets you added yourself. Do not publish anything unlawful, that infringes someone else’s rights, or that is built to deceive, harm, or attack the people who open it.

7. Published games are public

A published game is reachable by anyone who has its link. Do not put anything private, secret, or sensitive into a game you publish. You can take a published game down at any time from the studio.

8. Assets from the built-in library

The studio can place third-party 3D models and textures into your scene. Every one of them is public-domain or Creative Commons licensed, and the studio records the creator, source, and licence of each asset it places. Where a licence requires credit, we generate that credit for you: a credits file is written beside your project, travels with your exports, and is shown to players of your published game.

Two things stay yours. If you strip out the generated credits, you take on the obligation they were discharging. And if you move a game outside the paths this service controls — by copying asset files into another engine yourself, for example — you become responsible for honouring those licences there.

9. Acceptable use

Do not use the service to build or host malware, phishing pages, cryptocurrency miners, or anything designed to abuse the people who run your published games. Do not attempt to break, overload, or circumvent the limits of the service, and do not use it to generate content that sexualises minors, incites violence, or harasses a real person.

10. The AI

The studio builds games with the help of AI models run by third-party providers. Three consequences follow, and all three are yours to know:

  • Output can be wrong. Review what the studio builds before you rely on it or share it, and verify that a published game behaves the way you intend.
  • Their rules apply to you too. Your use of the studio must comply with the usage policies of the AI providers behind it. You may not use it to produce content those policies prohibit, and we may refuse or stop a request that would.
  • Prompts leave this service. What you type, and the relevant parts of your scene, are sent to a provider to generate a result. Do not put secrets or sensitive personal information into a prompt. The Privacy Policy names the providers.
  • Providers can change or go away. The AI providers are independent third-party services. Their models, plans, prices, and availability can change, be limited, or be discontinued by them at any time, and we do not control that. A Playbeam plan buys the studio, not access to any particular provider or model. Using a provider requires your own account with them, under their own terms — including their age requirements.

11. Copyright complaints

We respond to notices of claimed copyright infringement concerning games published through the service. If you believe material published here infringes your copyright, send a notice to our designated agent that includes: your signature (electronic is fine); identification of the work you say is infringed; the link to the published game and enough detail to locate the material in it; your address, telephone number, and email; a statement that you believe in good faith the use is not authorised by the copyright owner, its agent, or the law; and a statement, under penalty of perjury, that the information in the notice is accurate and that you are the owner or authorised to act for them.

Designated agent: Mckay Hardester, [mailing address].

If we remove something in response to a notice, we will tell the person who published it, and they may send a counter-notice. Sending a notice that misrepresents material as infringing can make you liable for damages.

Repeat infringers. We terminate, in appropriate circumstances, the accounts of users who repeatedly infringe the copyright of others.

12. Suspension and termination

We may suspend or terminate an account, and remove published games, that break these terms. Where circumstances allow it we will say why. You may stop using the service and delete your account at any time.

13. Availability

We do not promise the service will be available without interruption, and we may change or discontinue parts of it. Your projects can be exported from the studio at any time, and keeping your own copy of work that matters to you is the surest protection against anything in this section.

14. No warranty

The service is provided “as is” and “as available,” without warranties of any kind, whether express or implied, including any implied warranties of merchantability, fitness for a particular purpose, and non-infringement. Some jurisdictions do not allow the exclusion of implied warranties; where that is so, this section applies to the extent permitted.

15. Limitation of liability

To the fullest extent the law allows, we are not liable for indirect, incidental, special, consequential, or exemplary damages, or for lost profits, lost data, or business interruption, arising out of your use of the service or of any game published through it. Our total liability for any claim relating to the service will not exceed the greater of the amount you paid us in the twelve months before the claim, or fifty U.S. dollars.

Nothing here excludes liability that cannot lawfully be excluded — including, where they apply, rights you have as a consumer.

16. Your responsibility for what you publish

You agree to indemnify us against claims, damages, and reasonable costs arising from games you publish through the service, from content you added to them, and from your breach of these terms. This does not apply to claims caused by our own acts.

17. Governing law

These terms are governed by the law of [jurisdiction], without regard to its conflict-of-laws rules, and the courts there will hear any dispute. If you are a consumer elsewhere, this does not deprive you of the protection of the mandatory law where you live.

18. Changes

We may update these terms. When we make a material change we update the version shown at the top of this page; continued use after a change means you accept the updated terms.

19. Contact

Questions about these terms can be sent to the address you use to reach support. (A contact route is being set up.)

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